#ifndef __LRANDOM_H__
#define __LRANDOM_H__

#include "cocos2d.h"
#include "../CoreMacro.h"
#include "../App/MemoryManager.h"

NS_CC_CORE_BEGIN

class LRandom : public MemoryManagerDelegate
{
public:
	LRandom( );
	virtual ~LRandom( );

	static LRandom*		sharedLRandom		( );

	//Get random Int
	int		getRandomInt		( int min , int max , bool isGetMax = true);

private:

};


NS_CC_CORE_END

#endif //__LRANDOM_H__